This year we had two ScreenPlay demonstrations at the Smartphone Show. One was a fancy image gallery with hardware-accelerated OpenVG graphics (this was running on a TI OMAP 3430 development board). The gallery was populated with photos from our imaging demo. It also had a transparent incoming call dialog window that could appear to demonstrate the surface composition effects of ScreenPlay. Pretty nifty!
(Btw, our SMP demos were running a non-hardware-accelerated version of this)
Additionally we had a second ScreenPlay demo showing a basic UI that had been enhanced with various transition effects (menus and windows zooming and fading in and out).